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Taking Shape
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Table of Contents
Taking Shape
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Table of Contents
Part 1: Background and Research
Chapter 1:
Shaping Young Minds: Why We Care About Spatial Reasoning in the Early Years
What Is Spatial Reasoning?
Why Math in the Early Years Is So Important
Why Teach Spatial Reasoning?
Chapter 2:
What Makes This Book Different From Other Geometry resources?
1. An Expanded Vision of Geometry
2. A Deep Focus on Five Particular Aspects of Geometry
3. An Emphasis on Playful Pedagogy
4. A Research Focus: Tested Educational Benefits
Chapter 3:
A Review of Spatial Reasoning Concepts and Processes
1. Visualization
2. Mental Rotation
3. Visual-Spatial Working Memory
4. Information Processing
5. Spatial Language
6. Gestures
Chapter 4:
How to Use This Book
Implementation Suggestions
How Is the Book Organized?
Where to Begin?
What Next?
Classroom Organization
Observing Student Thinking: Junior Kindergarten to Grade 2
Assessment Suggestions
Part 2: Activities
Section A:
Symmetry
Lesson 1: Let’s Learn About Symmetry
Lesson 2: Pattern Block Symmetry Puzzles
Lesson 3: Pentomino Symmetry Games
Lesson 4: Symmetry on Grids—Integrating Location and Number
Lesson 5: Grid Symmetry Game
Lesson 6: Hole-Punch Symmetry Challenge
Lesson 7: Symmetry Card Games
Section B:
Composing, Decomposing, and Transforming Two-Dimensional Shapes
Lesson 1: Find the Magic (Pentomino) Keys
Lesson 2: See It, Build It, Check It—Pattern Blocks
Lesson 3: The Hexagon Card Game
Lesson 4: Can You Draw This?
Lesson 5: Can You Cover It?
Lesson 6: The Square Mover
Lesson 7: The Shape Transformer
Section C:
Composing, Decomposing, and Transforming Three-Dimensional Objects
Lesson 1: The Cube Challenge—Discovering Three-Dimensional Congruence
Lesson 2: Build It in Your Mind
Lesson 3: Box or Not?
Lesson 4: See It, Build It, Check It—Interlocking Cubes
Lesson 5: Building Rules!
Section D:
Locating, Orienting, Mapping, and Coding
A Focus on Coding
Lesson 1: Introductory Barrier Game
Lesson 2: Secret Shape Code
Lesson 3: What Did You Make?
Lesson 4: Pathway Moves
Lesson 5: Paper Pathways
Lesson 6: Secret Code Game
Lesson 7: Pathway Coding Game
Section E:
Perspective Taking
Lesson 1: Mother Bird Finds a Sculpture
Lesson 2: Shoebox Goggles
Lesson 3: Build It, Photograph It, Make It
Lesson 4: Crazy Creatures
Lesson 5: What Do You See?
Lesson 6: Secret LEGO® Buildings
Appendices
One-to-One Interview Tasks and Observation Guides
Index of Lessons by Grade Level
Index of Lessons by Math and Spatial Reasoning Focus
References
Authors
Credits